Three sets. Six aesthetic directions (D01 to D06 — six completely different studios, no shared chrome). Six L-variants (L01 to L06, progressive density on the Combat HUD). Six hero cores (03 to 08, single-visual studies). Open any one, scroll once.
Cyanotype drafting sheet, ink linework. Plate A-04. Section drawing of the building, dimension lines, numbered callouts to a legend, equipment schedule, traditional drafting title block. The lab as architecture.
One massive black headline ("Throughput is a moral choice."). 12-column grid. One red accent. Generous whitespace. Roster of eleven set in clean tabular columns. The opposite of decoration.
Acid yellow on black. Sharp 45° cuts, hexagonal agent tessellation, classification pills, RGB-offset headlines, magenta + cyan accents. Pseudo-tech mark-up. Wipeout HUD energy.
Vesalius-style anatomical plate. Cream paper, sepia ink. The lab rendered as a body — operations as cranium, fabric as cervix, reactor as heart, GPU 04 as the hot node. Numbered callouts in roman numerals, Latin scholia. De Laboratorio Artificiali.
Brutalist concrete slabs. No icons, no SVG. The page IS the typography. "Hold the line." across three lines at viewport scale. Oversized roster, one blood-red accent, no decoration. If you remove the type, nothing remains.
USGS topographic survey quadrangle. Brown contours, blue hydrology, hachured depressions. The lab as named places — Mount Console at the summit, Bay β as the hot depression, Reactor Pit at -48 m. Full gazetteer below. Plot a route through the lab.
Three-column layout. Left rail with agents, load, cost. Centre eight-slot GPU rack. Right rail with clock, tokens, fabric. Production-equivalent — what /lab actually ships now. Calm sea level.
L01 plus a toroid reactor visual planted in the hero split-layout. Headline left, fusion ring right. GPU rack underneath. Hero gets a scan band. The machine appears.
Three cores running in concert. Toroid α (cyan), engine β (amber), plasma vessel γ (violet). Data-flow connectors between them. Consensus panel below. GPU rack compresses to substrate. One conductor, three engines.
Vertical cross-section. L-1 ops up top, L-6 reactor 48m down. Watch level amber, critical bay red and pulsing. Elevator car moving between floors. Floor plan with heat overlay on GPU 04. Six floors of plant.
Red atmosphere, pulsing corners. Damage assessment panel, threat ladder L1 to L5 (L4 active), six-step response queue. Incident timeline along the bottom. Floor plan with three maintenance bots crawling the perimeter. Countdown ticking. Hot zone.
The peak. Cinematic boot overlay. Triumvirate of cores in the hero. Cathedral cross-section in the centre. Live event director spawning fresh incidents every few seconds. Mode bar cycling NOMINAL to ELEVATED to COMBAT. Particles, multi-scanlines, cursor parallax. Everything firing. The whole machine, all at once.
Concentric magnetic-coil rings around a glowing plasma toroid with energy bolts radiating outward. Containment markers, neutron flux callouts, fusion Q-factor readouts. Reads as about to ignite.
Wireframe mech in perspective rotation, sweep scan band traversing it, component callouts pointing to specific parts (neural core, coolant manifold, arm joint fault). Pure Horizon Focus mood.
V12 cutaway with cylinders, pistons pumping, combustion flashes inside chambers, spinning crankshaft below. Heat ribbons venting at the sides. Knock-sensor flagged red. Built to redline.
Top-down isometric view of a reactor hall — four capacitor banks with blinking LEDs, coolant pipes carrying animated flow lines to a central reactor with control rods. Six floors underground.
Vertical containment vessel with plasma swirling inside, cooling rings encircling the hull, sensor probes through the lid, vapor wisps rising from sealed bolts. Hold the storm.
Anatomical heart wrapped in mechanical housing — bolts, cooling fins, pump stator. Veins flow outward with animated pulses. ECG strip below the hero. Valve flutter flagged. Built to beat.
How to react: open each, scroll once. Tell me which one moves the needle and we go deep — full page coverage, real telemetry behind the readouts, integration with the live /lab Worker. Hybrids welcome (e.g. "L06 hypermode but only the triumvirate, drop the cathedral").
Currently shipped /lab stays untouched. These previews live at /lab/preview/ as a design-decision archive. The L-set escalates left to right. The hero-core set is unordered — six independent visual studies.
⟵ Set 01 (full Combat HUD page)
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Xenocrystal direction →